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WFMMGS

RULES & PRACTICE

How to Play Mastermind

Play Mastermind ↗

Game guide · WFMMGS

Learn the rules of Mastermind

Deduce a hidden four-colour code within ten guesses, using exact and misplaced feedback. Keep the goal in mind before your next move. The computer chooses four positions from six colours; repeated colours are allowed.

Four positions, six colours and ten guesses, with repeated colours allowed. This is an independently coded free colour-code puzzle, not an official branded edition.

Give this approach a try

The example and rules describe the same game you can play above. Check guess records your attempt. Exact means correct colour and position; misplaced means correct colour in another position.

The goal to keep in mind

Take a moment to check the current turn. Deduce a hidden four-colour code within ten guesses, using exact and misplaced feedback. Start a new round when you are ready to try again.

The playing sequence

  1. The computer chooses four positions from six colours; repeated colours are allowed.
  2. Select a code position and then choose a colour. Fill all four positions.
  3. Check guess records your attempt. Exact means correct colour and position; misplaced means correct colour in another position.
  4. Each secret peg can match only one guess peg. Use the feedback to narrow the next guess.
  5. Find all four exact positions to win. After ten unsuccessful guesses the secret code is revealed.

How your actions work

Use the controls beside the game rather than guessing the rules. Tap one of four positions, then a labelled colour button. Numbers identify colours as well as the swatches. Press Check guess only when all slots are filled. Start a new round when you are ready to try again.

See the idea in action

The example and rules describe the same game you can play above. For secret 1,1,2,2 and guess 1,2,1,3, feedback is one exact and two misplaced. The extra 3 has no match.

Where a round can go wrong

Take a moment to check the current turn. Four misplaced matches do not mean four exact positions. Also, repeated colours must not be counted more times than they appear in the secret. Try the rule on the board, then read the next instruction.

Clarifying the way this game works

During a round, what is the aim of Mastermind?

Deduce a hidden four-colour code within ten guesses, using exact and misplaced feedback. The instructions above use these same rules.

During a round, how do the controls work?

Tap one of four positions, then a labelled colour button. Numbers identify colours as well as the swatches. Press Check guess only when all slots are filled. You can start a new round from the game controls.

For this game, can you show an example?

For secret 1,1,2,2 and guess 1,2,1,3, feedback is one exact and two misplaced. The extra 3 has no match. The controls work with mouse or touch.

On this page, which mistake should I avoid?

Four misplaced matches do not mean four exact positions. Also, repeated colours must not be counted more times than they appear in the secret. The instructions above use these same rules.

When I start, what rules and limits are used here?

Four positions, six colours and ten guesses, with repeated colours allowed. This is an independently coded free colour-code puzzle, not an official branded edition. A new round resets the current game.

When I start, how many people can play here?

Solo. This is local browser play, not internet matchmaking. Scores here do not represent cash or prizes.

Can the secret repeat a colour?

Yes. Any of the six colours can appear more than once. You can start a new round from the game controls.

During a round, what does misplaced mean?

The guessed colour appears in the secret but not at that position, after exact matches have been accounted for. Scores here do not represent cash or prizes.

When I start, are colour numbers part of the rules?

They are labels for accessibility; the number and its colour refer to the same peg choice. A new round resets the current game.

On this page, can I see the answer?

The answer is shown when you solve the code or use all ten guesses. You can start a new round from the game controls.

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